135 cards found.

Plague Stinger

Creature Insect Horror   1 / 1   {1}{B} (2)

Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)



Color Identity: B,Black
Printings:
Magic Online Promos (Common)

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Plague Wight

Creature Zombie   2 / 1   {1}{B} (0)

Whenever Plague Wight becomes blocked, each creature blocking it gets -1/-1 until end of turn.



Color Identity: B,Black
Printings:
Mystery Booster (Common)

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Pride of Conquerors

Instant {1}{W} (2)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead.



Color Identity: W,White
Printings:
Rivals of Ixalan (Uncommon)

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Primal Druid

Creature Human Druid   {1}{G} (2)

When Primal Druid dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
"The power of the woods is only ever borrowed."



Color Identity: G,Green
Printings:
Eldritch Moon (Common)

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Profound Journey

Sorcery {5}{W}{W} (7)

Return target permanent card from your graveyard to the battlefield.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)



Color Identity: W,White
Printings:
Dragons of Tarkir (Rare)

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Prowling Pangolin

Creature Pangolin Beast   6 / 5   {3}{B}{B} (5)

When Prowling Pangolin enters the battlefield, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin.



Color Identity: B,Black
Printings:
Mystery Booster (Common)

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Quest for Renewal

Enchantment {1}{G} (2)

Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal.
As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.



Color Identity: G,Green
Printings:
Worldwake (Uncommon)

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Rampaging Cyclops

Creature Cyclops   4 / 4   {3}{R} (4)

Rampaging Cyclops gets -2/-0 as long as two or more creatures are blocking it.



Color Identity: R,Red
Printings:
Mystery Booster (Common)

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Ranger's Path

Sorcery {3}{G} (4)

Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library.
The forest can seem like a dense maze. Those who travel the canopy know otherwise.



Color Identity: G,Green
Printings:
Magic 2013 (Common)

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Regal Leosaur

Creature Dinosaur Cat   2 / 2   {R}{W} (0)

Mutate {1}{R/W}{R/W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, other creatures you control get +2/+1 until end of turn.



Color Identity: R,W,Red,White
Printings:
Ikoria: Lair of Behemoths (Uncommon)
Ikoria: Lair of Behemoths (Uncommon)

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Renegade Demon

Creature Demon   5 / 3   {3}{B}{B} (5)




Color Identity: B,Black
Printings:
Mystery Booster (Common)

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Rhythm of the Wild

Enchantment {1}{R}{G} (0)

Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)



Color Identity: G,R,Red,Green
Printings:
Ravnica Allegiance (Uncommon)

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Rising Populace

Creature Human   2 / 2   {2}{W} (0)

Whenever another creature or planeswalker you control dies, put a +1/+1 counter on Rising Populace.



Color Identity: W,White
Printings:
War of the Spark (Common)

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Rotting Fensnake

Creature Zombie Snake   5 / 1   {3}{B} (4)

Its venom sacs are long gone, but its crushing strength is somehow greater than ever.



Color Identity: B,Black
Printings:
Innistrad (Common)

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Rubblebelt Boar

Creature Boar   3 / 3   {3}{R} (4)

When Rubblebelt Boar enters the battlefield, target creature gets +2/+0 until end of turn.
Some Gruul druids believe that boars are spawn of the great Ilharg, the mighty Raze-Boar who will one day rise and level the city.



Color Identity: R,Red
Printings:
Guilds of Ravnica (Common)

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Rubblebelt Rioters

Creature Human Berserker   {1}{R}{G} (0)

Haste
Whenever Rubblebelt Rioters attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.



Color Identity: G,R,Red,Green
Printings:
War of the Spark (Uncommon)

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Rumbling Aftershocks

Enchantment {4}{R} (5)

Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to any target equal to the number of times that spell was kicked.
"I like it here. You always get a little more for your mana."
—Chandra Nalaar



Color Identity: R,Red
Printings:
Worldwake (Uncommon)

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Selective Adaptation

Sorcery {4}{G}{G} (0)

Reveal the top seven cards of your library. Choose from among them a card with flying, a card with first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put one of the chosen cards onto the battlefield, the other chosen cards into your hand, and the rest into your graveyard.



Color Identity: G,Green
Printings:
Commander 2020 (Rare)

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Selesnya Eulogist

Creature Centaur Druid   3 / 3   {2}{G} (0)

{2}{G}: Exile target creature card from a graveyard, then populate. (Create a token that's a copy of a creature token you control.)



Color Identity: G,Green
Printings:
Commander 2019 (Rare)

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Serpent of Yawning Depths

Enchantment Creature Serpent   6 / 6   {4}{U}{U} (0)

Krakens, Leviathans, Octopuses, and Serpents you control can't be blocked except by Krakens, Leviathans, Octopuses, and Serpents.



Color Identity: U,Blue
Printings:
Theros Beyond Death (Rare)

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No results found.
Bummer

135 cards found.